How to play Sleemo

This varient was supplied by Dale and Ken O’Brien

2-3 players

Setup

  • Draw 3 tiles per player
  • Tiles are face up and visible to everyone

Gameplay

  • Highest double goes 1st
  • Sylop beats double 6
  • If no doubles then highest dice roll
  • Can play any tile 1st
  • When the player can’t play, roll and draw that many tiles
  • If you drew a playable then go. If not then it’s the next player’s turn
  • If you play a Consecutive tile ( 1-2, 4-5 etc) force any opponent to turn over a tile and they will not be able to use that tile on their next turn. After that it’s playable again.

Ending the Round

  • Round ends when one player uses all their tiles, or no legal moves remain.
  • Scoring: Each opponent’s unplayed tiles are summed and added to the winner’s score.
  • Count total on remaining tiles and points go to winner
  • Play to 100, 300, or 500

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